9/13/2023 0 Comments Minecraft server shutdown timerIn Java Edition, in append mode, scheduling the same function before it is successfully run overwrites the previous schedule. In Java Edition, cannot set two schedules to execute the same function at the same game tick. The number of schedules that are cleared. The game tick the function is to execute at modulo 2147483647 More than 2,147,483,647 chunks are specified The specified functions/function tags do not exist The arguments are not specified correctly It must be either a single word (no spaces) or a quoted string. It should be between 0 and 2,147,483,647 (inclusive).īE: name: string: basic_string Specifies the name of a ticking area, executes function when which is added. For x and z, numbers less than -30,000,000 or greater than 30,000,000 are treated as -30,000,000 or 30,000,000 respectively.īE: radius: int: int Specifies the radius of a circular loaded area as the number of chunks from the center to the edge of the circle. Must be a three-dimensional coordinates composed of, and, each of which must be a floating-point number or tilde and caret notation. For x and z, numbers less than -30,000,000 or greater than 30,000,000 are treated as -30,000,000 or 30,000,000 respectively.īE: center: x y z: CommandPosition Specifies the coordinates of the center point of a circular area used to define a loaded area. append allows multiple schedules to exist at different times.īE: from: x y z: CommandPosition and to: x y z: CommandPosition Specify the coordinates of opposite corners of a rectangular area used to define a loaded area. JE: append|replace replace simply replaces the current function's schedule time (default). And it is a greedy phrase (taking the rest of the command as the string argument). Should be a namespaced ID ( minecraft: cannot be omitted) or a function tag( minecraft: cannot be omitted). The time is set to the closest integer tick after unit conversion.
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